aliasceasar
Member
Integrating multiplayer into Ludo game development requires using a server-client model, where each player’s game data is synchronized across all devices. Popular frameworks like Unity or Node.js can be used to create the server-side logic. Real-time communication is achieved using WebSockets, allowing players to make moves and see others' actions instantly. To ensure smooth gameplay, handling disconnections, reconnections, and server synchronization is critical. Additionally, multiplayer modes like local multiplayer, online multiplayer, or even cross-platform play can be implemented.
Source: https://www.inoru.com/ludo-game-development-company
Source: https://www.inoru.com/ludo-game-development-company